Hello Oxide Network Community,
Welcome to our discussion of the rules for our All the Mods 3 server. The rules for this pack track pretty closely with the rules for our other open world packs--we allow raiding. However, we do WELCOME any feedback about these rules in the comments below. Please express your questions or concerns to any staff member and we will be happy to clarify or make changes. This will hopefully quell any confusion or objections concerning these rules. This post is subject to change based on our community's feedback and is to be considered a living document. Do not read this post and instantly "ragequit" because we will make changes based on community feedback and ideas.
With that out of the way, here are some definitions:
Griefing: (1) Purposeful destruction (breaking blocks*, placing lava/water, setting fire, exploding TNT, abusive creep spawning/baiting, etc.); (2) creation (placing blocks, growing trees, etc.); (3) purposefully crashing the server; (4) repeatedly killing someone at their /home; (5) setting your /home at someone else's base without their explicit consent; (6) completely emptying a person's base** or ME Drive¤¤; (7) breaking/stealing blocks that are not supposed to be broken (for example: Strongboxes with Owner Only settings are designed by their mod to only be opened/picked up by their Owner. Therefore, even though another mod might allow you to pick it up, that will be considered bypassing and griefing. Griefing because you cannot open it so there is no reason to take it, and because you'd be picking up a chest which is defined above as griefing); if they have a tree farm automating steam production DO NOT take the items out of the machines they are using for their power generation (Most likely they have exess charcoal you can take in a chest near the machines or their ME system, etc); etc...
See http://minecraft.gamepedia.com/Griefing for more information.
Raiding: Stealing from a base, killing the person there and taking their weapons so they aren't a threat (although its better to wait until they are offline), breaking a couple (read: 2) of wall blocks to get into the base (do not blow up a lot of TNT and say "I was only trying to get in"). Remember, breaking protected / claimed blocks will be considered griefing. You are only allowed to break unprotected blocks.
A good thief will take only some items, in order to not be noticed. If raiding makes everyone ragequit then there will be nothing to steal and the community will die. Be a conscientious thief. Going unnoticed benefits the thief (and the community) in the long run because the player being raided will not know they were raided and will not up their security and you can come back later and take more items. Taking less more often is preferable to taking everything at once, for you and the player you're raiding. *Breaking blocks includes WRENCHING, breaking chests to access contents, breaking ME Drives to steal drives, but does not include breaking an ME security terminal. ME Security Terminals are the ONLY machine blocks that are allowed to be broken, but you must place it back after. Removing a Security Terminal with a machine/other method will be considered bypassing and glitching. If you can't get to it (by walking up to it or Ender pearling/Staff of Travelling) to break it with your wrench or pickaxe-type item (mining laser, disassembler, etc.) then you MAY NOT take it.
**For example, if they have 400 Ender Pearls that you want, you could at least leave them with one or two stacks (16 or 32) so they are not left with nothing. Same with other things. If they have a Big Reactor, do not take all of their Yellorite ore or Yellorium. Maybe take the Ore and leave the Ingots or vice versa. Use COMMON SENSE when applying this rule. Just because you do not violate the letter of the law, does not mean you will not violate the spirit of the law.
¤¤Taking the ME 1K, 4K, 16K, etc. drives out of a player's ME Drive WILL be considered griefing (NOTE: taking items out of the terminal window IS allowed).
FTBUtils Team Land Claiming: FTBUtils has an integrated Team feature that allows you claim land usually around your base so that people can not destroy blocks. This also allows you add other people to your town, you will need to do this to get more chunks of land to claim. In order to have a high quality pvp/raiding experience we have already selected the permissions people are allowed to have. If you would like a detailed list of commands and costs you can find them at spawn.
How to Protect Your Stuff Early On
Strongboxes: The Strongbox is a Chest-like block added by Thermal Expansion 3. The block acts like a chest in a way that it is able to store items inside. It provides a total of 18 slots to store items in. In TPPI-2 (and more recent versions of Thermal Expansion), the player must use Signalum nuggets and a Signalum Lock in a configuration around their strongbox (or Tesseract) to enable the "Ownership Tab". After re-crafting it with Signalum you will be able to set "Access Types" such as "Public, Restricted, and Owner Only". Restricted allows anyone who's on the player's COFH friends list to access the inventory. Also, items can only be pumped into and out of strongboxes when they are set to Public access. Itemducts seem to be the only transport system that connects to them as well.
Strongboxes cannot be broken with a pickaxe. To remove it, the player must use a wrench-type tool and 'Shift+Right-click' the Strongbox.
Personal Safe: IC2 adds a Personal Safe which can only be opened or removed by the owner or server operators.
Personal Chest: A Personal Chest can be locked by pressing the lock icon on the right of the interface. The chest can be switched from "Public" to "Private" to "Trusted" mode. When the chest is in Public, any player can access the chest. When the chest is in Private, no one else can open or break the chest. When the chest is in Trusted, only players the original owner allow can access the chest.
This is one of MY favorite things to secure items with. It is impossible to get into without glitching or cheating, unless the player leaves it in Public mode.
Digital Chest: Tech Reborn adds a Digital Chest which can be locked using a rubber hammer.
Ender Chest: The Vanilla Ender Chest/Inventory is also a secure place to store items, especially while out adventuring because it will store your items. Using Ender Storage Chests comes with a risk of someone getting the same color combination as you and siphoning off your items - unless you lock it to yourself.
Advanced Ways to Protect Your Items (In conjunction with FTBUtils)
Forcefields: Forcefields can be configured VERY specifically, you can encase your Security Terminal and your ME Drives in it leaving no space for anyone to possibly get in or tp into. Removing the Security Terminal with another machine/method will be considered bypassing and glitching.
NOTE: Forcefields CAN be teleported through, therefore make sure you configure it so there is NO (not even 1 block) space for a player to teleport to on the other side.
Quantum Link Bridge: Once you are far enough in Applied Energistics, you can set up a Quantum Link Bridge from your Spectre dimension to the Overworld, and store your security terminal and drives in the spectre dimension. Then no one can break your ME Security Terminal to gain access to your ME System items, and any tampering with the system from the Overworld will be considered griefing because there is nothing to gain from tampering with a Quantum Link ME System set up in this way.
Thank you for reading! I hope this document was helpful and will serve as a guide for our players. It can be boiled down to using common sense and not being a jerk.
--Oxide Network Management Team